M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Secure the Scene | 4W | Sorcery | Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. |
| Terisian Mindbreaker | 7 | Artifact Creature — Juggernaut | Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/4 |
| Dream Tides | 2UU | Enchantment | Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
| Fire and Brimstone | 3WW | Instant | Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you. |
| Quickling | 1U | Creature — Faerie Rogue | Flash (You may cast this spell any time you could cast an instant.) Flying When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/2 |
| Spontaneous Artist | 3R | Creature — Human Rogue | When Spontaneous Artist enters the battlefield, you get {E} (an energy counter). Pay {E}: Target creature gains haste until end of turn. 3/3 |
| Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |
| Heartless Pillage | 2B | Sorcery | Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Mogis's Favor | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Charging Bandits | 4B | Creature — Human Rogue | Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3 |