M:tG card similarity search
2G · Creature — Mole
Trample When Excavation Mole enters the battlefield, mill three cards. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Thrilling Discovery | RW | Sorcery | You gain 2 life. Then you may discard two cards. If you do, draw three cards. |
| Graven Lore | 3UU | Snow Instant | Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.) |
| Silvos, Rogue Elemental | 3GGG | Legendary Creature — Elemental | Trample {G}: Regenerate Silvos, Rogue Elemental. 8/5 |
| Sandsteppe Mastodon | 5GG | Creature — Elephant | Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5 |
| Soldevi Sage | 1U | Creature — Human Wizard | {T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1 |
| Mystic Meditation | 3U | Sorcery | Draw three cards. Then discard two cards unless you discard a creature card. |
| Elemental Augury | UBR | Enchantment | {3}: Look at the top three cards of target player's library, then put them back in any order. |
| Carnassid | 4GG | Creature — Beast | Trample {1}{G}: Regenerate Carnassid. 5/4 |
| Treacherous Blessing | 2B | Enchantment | When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it. |
| Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |