M:tG card similarity search
3BB · Creature — Phyrexian Horror
Protection from white When Eviscerator enters the battlefield, you lose 5 life. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Seraphic Greatsword | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4} |
| Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
| Sylvok Lifestaff | 1 | Artifact — Equipment | Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1} |
| Twilight Prophet | 2BB | Creature — Vampire Cleric | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4 |
| Ambitious Aetherborn | 4B | Creature — Aetherborn Artificer | Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 4/3 |
| Weaponcraft Enthusiast | 2B | Creature — Aetherborn Artificer | Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) 0/1 |
| Cutthroat Contender | B | Creature — Vampire Warrior | Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn. 1/1 |
| Zndrsplt, Eye of Wisdom | 4U | Legendary Creature — Homunculus | Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. 1/4 |
| Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
| Atraxi Warden | 4WW | Creature — Alien Eye | Flying When Atraxi Warden enters the battlefield, exile up to one target tapped creature. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 6/6 |