M:tG card similarity search
| Name | Mana | Type | Text | 
|---|---|---|---|
| Ghastly Haunting | Enchantment — Aura | Enchant creature You control enchanted creature. | |
| Threads of Disloyalty | 1UU | Enchantment — Aura | Enchant creature with mana value 2 or less You control enchanted creature. | 
| Overgrowth | 2G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}. | 
| Wild Growth | G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}. | 
| Essence Filter | 1GG | Sorcery | Destroy all enchantments or all nonwhite enchantments. | 
| Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. | 
| Preston Garvey, Minuteman | 2RGW | Legendary Creature — Human Soldier | At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'" Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control. 4/4 | 
| Feast of Worms | 3GG | Sorcery — Arcane | Destroy target land. If that land was legendary, its controller sacrifices another land. | 
| Jolrael's Favor | 1G | Enchantment — Aura | Flash Enchant creature {1}{G}: Regenerate enchanted creature. | 
| Vanishing | U | Enchantment — Aura | Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) |