M:tG card similarity search
4B · Creature — Eye
Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls. 3/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Living Airship | 3U | Creature — Metathran | Flying {2}{G}: Regenerate Living Airship. 2/3 |
| Biomancer's Familiar | GU | Creature — Mutant | Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it. 2/2 |
| Zamriel, Seraph of Steel | 2WW | Legendary Creature — Angel | Flying As long as it's your turn, equipped creatures you control have indestructible. 3/4 |
| Savage Swipe | G | Sorcery | Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Saryth, the Viper's Fang | 2GG | Legendary Creature — Human Warlock | Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control. 3/4 |
| Divine Light | W | Sorcery | Prevent all damage that would be dealt this turn to creatures you control. |
| Imprison | B | Enchantment — Aura | Enchant creature Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison. |
| Moaning Wall | 2B | Creature — Zombie Wall | Defender Cycling {2} ({2}, Discard this card: Draw a card.) 0/5 |
| Bounce Chamber | Artifact — Attraction | Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.) | |
| Keleth, Sunmane Familiar | 1W | Legendary Creature — Horse | Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 1/1 |