Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eureka

2GG · Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Eerie Ultimatum WWBBBGGSorcery Return any number of permanent cards with different names from your graveyard to the battlefield.
Dimensional Infiltrator 1UCreature — Eldrazi Devoid (This card has no color.) Flash Flying {1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.) 2/1
Kor Skyfisher 1WCreature — Kor Soldier Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. 2/3
River's Rebuke 4UUSorcery Return all nonland permanents target player controls to their owner's hand.
Shalai and Hallar 1RGWLegendary Creature — Angel Elf Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. 3/3
Grapple with the Past 1GInstant Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Illusionary Informant 1UCreature — Bird Illusion Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying 1/3
Sefris of the Hidden Ways WUBLegendary Creature — Human Wizard Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. 2/3
Wall of Fortune 1UArtifact Creature — Wall Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled. 0/4
Recoil 1UBInstant Return target permanent to its owner's hand. Then that player discards a card.
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