Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eureka

2GG · Sorcery

Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Thumbscrews 2Artifact At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Cosima, God of the Voyage 2ULegendary Creature — God At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." 2/4
Hallowed Burial 3WWSorcery Put all creatures on the bottom of their owners' libraries.
Silvergill Adept 1UCreature — Merfolk Wizard As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1
Shreds of Sanity 2RSorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
Clone 3UCreature — Shapeshifter You may have Clone enter the battlefield as a copy of any creature on the battlefield. 0/0
Budoka Pupil 1GGCreature — Human Monk Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. 2/2
Kithkin Mourncaller 2GCreature — Kithkin Scout Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. 2/2
Inner Calm, Outer Strength 2GInstant — Arcane Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Infernal Tutor 1BSorcery Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
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