Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ettercap

4G · Creature — Spider Beast

Reach 2/5

Similar cards

Color identity:
NameManaTypeText
Roving Keep 7Artifact Creature — Wall Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7
Mirkwood Channeler 3GCreature — Elf Druid At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. 3/3
Predatory Advantage 3RGEnchantment At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.
Squirrel Squatters 3GGCreature — Squirrel When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. 4/4
Wilderness Elemental 1RGCreature — Elemental Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3
Skyshroud Lookout 1GCreature — Elf Archer Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1
Woolly Mammoths 1GGCreature — Elephant Woolly Mammoths has trample as long as you control a snow land. 3/2
Skyshroud Ridgeback GCreature — Beast Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) 2/3
Firehoof Cavalry WCreature — Human Berserker {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1
Curse of the Swine XUUSorcery Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Page 76