Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Etherium-Horn Sorcerer

4UR · Artifact Creature — Minotaur Wizard

{1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/6

Similar cards

Color identity:
NameManaTypeText
Raff Capashen, Ship's Mage 2WULegendary Creature — Human Wizard Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3
Sandbar Serpent 4UCreature — Serpent Cycling {2} ({2}, Discard this card: Draw a card.) 3/4
Omenspeaker 1UCreature — Human Wizard When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/3
Wandering Eye 2UCreature — Illusion Flying Players play with their hands revealed. 1/3
Cruel Revival 4BInstant Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Stonybrook Angler 1UCreature — Merfolk Wizard {1}{U}, {T}: You may tap or untap target creature. 1/2
Bad Wolf Bay Plane — Earth At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk.
Kaya's Ghostform BEnchantment — Aura Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Bound 3BGInstant Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
The Deck of Many Things 5Legendary Artifact {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Page 191