Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Etali's Favor

2R · Enchantment — Aura

Enchant creature you control When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Enchanted creature gets +1/+1 and has trample.

Similar cards

Color identity:
NameManaTypeText
Titanic Bulvox 6GGCreature — Beast Trample Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 7/4
Myr Adapter 3Artifact Creature — Myr Myr Adapter gets +1/+1 for each Equipment attached to it. 1/1
Neverwinter Hydra XXGGCreature — Hydra As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 0/0
Vazal, the Compleat 3GGGLegendary Artifact Creature — Phyrexian Megalegendary (Your deck can have only one copy of this card.) Vigilance, trample Vazal, the Compleat has the activated abilities of all other permanents on the battlefield. 7/7
Visions of Brutality 1BEnchantment — Aura Devoid (This card has no color.) Enchant creature Enchanted creature can't block. Whenever enchanted creature deals damage, its controller loses that much life.
Sword of Dungeons & Dragons 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}
Dire Fleet Poisoner 1BCreature — Human Pirate Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. 2/2
Unnatural Endurance BInstant Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it.
Almost Perfect 4GWEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible.
A-Sigardian Paladin 1GWCreature — Human Knight As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/3
Page 155