Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Essence Harvest

2B · Sorcery

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

Similar cards

Color identity:
NameManaTypeText
Wishful Merfolk 1UCreature — Merfolk Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
A-Haywire Mite 1Artifact Creature — Insect When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2
Glint Raker 3UCreature — Drake Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard. 1/3
The Cruelty of Gix 3BBEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. III — Put target creature card from a graveyard onto the battlefield under your control.
Divinity of Pride W/BW/BW/BW/BW/BCreature — Spirit Avatar Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 4/4
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Water Wings 1UInstant Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
Spark Reaper 2BCreature — Zombie {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3
Kayla's Reconstruction XWWWSorcery Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Phantasmal Sphere 1UCreature — Illusion Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere. 0/1
Page 364