Card Codex

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17 May 2024: Card library updated.

Essence Harvest

2B · Sorcery

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

Similar cards

Color identity:
NameManaTypeText
Wizard's Rockets 1Artifact Wizard's Rockets enters the battlefield tapped. {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
Some Disassembly Required BEnchantment {B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.
Vastwood Animist 2GCreature — Elf Shaman Ally {T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. 1/1
Soul's Majesty 4GSorcery Draw cards equal to the power of target creature you control.
Bloodtithe Collector 4BCreature — Vampire Noble Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. 3/4
Speakeasy Server 4WCreature — Bird Citizen Flying When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control. 3/3
Maelstrom Muse 1UU/RRCreature — Djinn Wizard Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. 2/4
Searing Meditation 1RWEnchantment Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target.
Chance for Glory 1RWInstant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Mage Hunter 3BCreature — Horror Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. 3/4
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