Card Codex

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17 May 2024: Card library updated.

Esper Battlemage

2U · Artifact Creature — Human Wizard

{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn. {B}, {T}: Target creature gets -1/-1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Invigorated Rampage 1RInstant Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.
Silverquill Apprentice WBCreature — Human Warlock Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn. 2/2
One-Clown Band 1RArtifact Creature — Clown Robot Bard {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3
Abattoir Ghoul 3BCreature — Zombie First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. 3/2
Mistfire Adept 3UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. 3/3
Cover of Winter 2WSnow Enchantment Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. {S}: Put an age counter on Cover of Winter.
Touch of Vitae 2GInstant Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep.
Defy Gravity UInstant Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Knight of the Skyward Eye 1WCreature — Human Knight {3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn. 2/2
Frostwind Invoker 4UCreature — Merfolk Wizard Flying {8}: Creatures you control gain flying until end of turn. 3/3
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