M:tG card similarity search
2U · Legendary Creature — Human Wizard
{2}{U}{U}, {T}: Counter target spell. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Ridge Rannet | 5RR | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 6/4 |
| Yoked Plowbeast | 5WW | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 5/5 |
| Reliquary Monk | 2W | Creature — Human Monk Cleric | When Reliquary Monk dies, destroy target artifact or enchantment. 2/2 |
| Llanowar Knight | GW | Creature — Elf Knight | Protection from black 2/2 |
| Lichenthrope | 3GG | Creature — Plant Fungus | If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. 5/5 |
| Jugan Defends the Temple | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}." II — Put a +1/+1 counter on each of up to two target creatures. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Vexing Sphinx | 1UU | Creature — Sphinx | Flying Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx dies, draw a card for each age counter on it. 4/4 |
| Emry, Lurker of the Loch | 2U | Legendary Creature — Merfolk Wizard | This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) 1/2 |
| Triton Waverider | 3U | Creature — Merfolk Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn. 3/3 |
| Sol'kanar the Swamp King | 2UBR | Legendary Creature — Demon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5 |