Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ertai, Wizard Adept

2U · Legendary Creature — Human Wizard

{2}{U}{U}, {T}: Counter target spell. 1/1

Similar cards

Color identity:
NameManaTypeText
Relic Putrescence 2BEnchantment — Aura Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
Hidden Gibbons GEnchantment When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.
Cinder Seer 3RCreature — Human Wizard {2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way. 1/1
Silverflame Ritual 3WSorcery Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Unchained Berserker 1RCreature — Human Berserker Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1
General's Enforcer WBCreature — Human Soldier Legendary Humans you control have indestructible. {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. 2/3
Auratouched Mage 5WCreature — Human Wizard When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle. 3/3
Kessig Malcontents 2RCreature — Human Warrior When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. 3/1
Mutant's Prey GInstant Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Deafening Silence WEnchantment Each player can't cast more than one noncreature spell each turn.
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