M:tG card similarity search
3 · Artifact Creature — Gnome
{T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Clever Impersonator | 2UU | Creature — Shapeshifter | You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. 0/0 |
| Don't Move | 3WW | Sorcery | Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. |
| Resolute Strike | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it. |
| Spontaneous Flight | 2W | Instant | Target creature gets +2/+2 until end of turn. Put a flying counter on it. |
| Corrupting Licid | 2B | Creature — Licid | {B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
| Raka Sanctuary | 2R | Enchantment | At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead. |
| Brudiclad, Telchor Engineer | 4UR | Legendary Artifact Creature — Phyrexian Artificer | Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. 4/4 |
| Framed! | 1U | Instant | Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist. |
| Foil | 2UU | Instant | You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell. |
| Weatherseed Elf | G | Creature — Elf | {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/1 |