M:tG card similarity search
UUU · Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Prismatic Omen | 1G | Enchantment | Lands you control are every basic land type in addition to their other types. |
Street Sweeper | 6 | Artifact Creature — Construct | Whenever Street Sweeper attacks, destroy all Auras attached to target land. 4/6 |
Neheb, the Eternal | 3RR | Legendary Creature — Zombie Minotaur Warrior | Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6 |
Rhystic Deluge | 2U | Enchantment | {U}: Tap target creature unless its controller pays {1}. |
Barbed Field | 2RR | Enchantment — Aura | Enchant land Enchanted land has "{T}: This land deals 1 damage to any target." |
Floodwater Dam | 3 | Artifact | {X}{X}{1}, {T}: Tap X target lands. |
Mishra's Helix | 5 | Artifact | {X}, {T}: Tap X target lands. |
Aerial Predation | 2G | Instant | Destroy target creature with flying. You gain 2 life. |
Grimclaw Bats | 1B | Creature — Bat | Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1 |
Exotic Disease | 4B | Sorcery | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. |