M:tG card similarity search
UUU · Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Cursebreak | 1W | Instant | Destroy target enchantment. You gain 2 life. |
Ray of Dissolution | 2W | Instant | Destroy target enchantment. You gain 3 life. |
Axis of Mortality | 4WW | Enchantment | At the beginning of your upkeep, you may have two target players exchange life totals. |
Rain of Filth | B | Instant | Until end of turn, lands you control gain "Sacrifice this land: Add {B}." |
Honden of Seeing Winds | 4U | Legendary Enchantment — Shrine | At the beginning of your upkeep, draw a card for each Shrine you control. |
Grixis Illusionist | U | Creature — Human Wizard | {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1 |
Horizon Drake | 1UU | Creature — Drake | Flying, protection from lands 3/1 |
Preston Garvey, Minuteman | 2RGW | Legendary Creature — Human Soldier | At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'" Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control. 4/4 |
Lydari Druid | 2G | Creature — Druid | When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2 |
Plunder | 4R | Sorcery | Destroy target artifact or land. Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |