M:tG card similarity search
UUU · Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Pyroclastic Hellion | 4R | Creature — Hellion | When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. 4/5 |
Night Shift of the Living Dead | 3B | Enchantment | After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. |
Strength of Cedars | 4G | Instant — Arcane | Target creature gets +X/+X until end of turn, where X is the number of lands you control. |
Tempting Licid | 2G | Creature — Licid | {G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2 |
Shimmer | 2UU | Enchantment | As Shimmer enters the battlefield, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
Gleeful Sabotage | 1G | Sorcery | Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Disenchant | 1W | Instant | Destroy target artifact or enchantment. |
Naturalize | 1G | Instant | Destroy target artifact or enchantment. |
Nature's Chant | 1G/W | Instant | Destroy target artifact or enchantment. |