M:tG card similarity search
UUU · Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Exploration | G | Enchantment | You may play an additional land on each of your turns. |
The Explorer | Hero | You may play an additional land on each of your turns. | |
World Queller | 3WW | Creature — Avatar | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4 |
Soul Scourge | 4B | Creature — Nightmare Horror | Flying When Soul Scourge enters the battlefield, target player loses 3 life. When Soul Scourge leaves the battlefield, that player gains 3 life. 3/2 |
Odious Witch | Creature — Human Warlock | Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 | |
Zur's Weirding | 3U | Enchantment | Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. |
Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. |
Groundskeeper | G | Creature — Human Druid | {1}{G}: Return target basic land card from your graveyard to your hand. 1/1 |
Vital Surge | 1G | Instant — Arcane | You gain 3 life. Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Weathered Wayfarer | W | Creature — Human Nomad Cleric | {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. 1/1 |