Card Codex

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17 May 2024: Card library updated.

Erosion

UUU · Enchantment — Aura

Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.

Similar cards

Color identity:
NameManaTypeText
Paladin of Atonement 1WCreature — Vampire Knight At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness. 1/1
Putrid Leech BGCreature — Zombie Leech Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate only once each turn. 2/2
Catastrophe 4WWSorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Lifesmith 1GCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. 2/1
Hellfire Mongrel 2RCreature — Elemental Dog At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player. 2/2
Bontu the Glorified 2BLegendary Creature — God Menace, indestructible Bontu the Glorified can't attack or block unless a creature died under your control this turn. {1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life. 4/6
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Cradle of Vitality 3WEnchantment Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
Feast of Blood 1BSorcery Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Tectonic Reformation 1REnchantment Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
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