M:tG card similarity search
W · Enchantment — Aura
Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
| Name | Mana | Type | Text |
|---|---|---|---|
| Pir's Whim | 3G | Sorcery | For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control. |
| Infuse | 2U | Instant | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
| Might Beyond Reason | 3G | Instant | Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
| Determined | GU | Instant | Other spells you control can't be countered this turn. Draw a card. |
| Journeyer's Kite | 2 | Artifact | {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
| Lay of the Land | G | Sorcery | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
| Aegis of Honor | W | Enchantment | {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead. |
| Kozilek, the Great Distortion | 8CC | Legendary Creature — Eldrazi | When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X. 12/12 |
| Chapel Shieldgeist | Creature — Spirit Cleric | Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead. 2/1 | |
| Inkmoth Nexus | Land | {T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) |