Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Equinox

W · Enchantment — Aura

Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."

Similar cards

Color identity:
NameManaTypeText
Temporal Eddy 2UUSorcery Put target creature or land on top of its owner's library.
Flare of Denial 1UUInstant You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell.
Summary Dismissal 2UUInstant Exile all other spells and counter all abilities.
Mons's Goblin Waiters RCreature — Goblin Waiter Sacrifice a creature or land: Add {HR}. 1/1
Zimone, Quandrix Prodigy GULegendary Creature — Human Wizard {1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. 1/2
Halt Order 2UInstant Counter target artifact spell. Draw a card.
Selesnya Loft Gardens Plane — Ravnica If an effect would create one or more tokens, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead. Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Flame-Wreathed Phoenix 2RRCreature — Phoenix Flying Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.) When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." 3/3
Katilda's Rising Dawn Legendary Enchantment — Aura Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
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