Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Equal Treatment

1W · Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Korvold, Fae-Cursed King 2BRGLegendary Creature — Dragon Noble Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. 4/4
Capricious Efreet 4RRCreature — Efreet At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. 6/4
Zacama, Primal Calamity 6RGWLegendary Creature — Elder Dinosaur Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life. 9/9
Outrider en-Kor 2WCreature — Kor Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. 2/2
Frost Giant 3RRRCreature — Giant Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 4/4
Quicksmith Rebel 3RCreature — Human Artificer When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel. 3/2
Worldfire 6RRRSorcery Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Wheel of Fate Sorcery Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.
Nomads en-Kor WCreature — Kor Nomad Soldier {0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. 1/1
Kwain, Itinerant Meddler WULegendary Creature — Rabbit Wizard {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. 1/3
Page 241