M:tG card similarity search
1W · Instant
If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Yarok, the Desecrated | 2BGU | Legendary Creature — Elemental Horror | Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/5 |
| Meteor Golem | 7 | Artifact Creature — Golem | When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3 |
| Goblin Swine-Rider | R | Creature — Goblin | Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. 1/1 |
| Storm Fleet Arsonist | 4R | Creature — Orc Pirate | Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked this turn, target opponent sacrifices a permanent. 4/4 |
| Shrapnel Blast | 1R | Instant | As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target. |
| Goblin Snowman | 3R | Creature — Goblin | Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. 1/1 |
| Jailbreak | 1W | Sorcery | Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield. |
| Faerie Mastermind | 1U | Creature — Faerie Rogue | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1 |
| Commander Mustard | 3RW | Legendary Creature — Human Soldier | Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5 |
| Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |