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17 May 2024: Card library updated.

Epic Experiment

XUR · Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Similar cards

Color identity:
NameManaTypeText
Carpet of Flowers GEnchantment At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Scribe of the Mindful 2UCreature — Human Cleric {1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand. 2/2
Quillmane Baku 4UCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku. {1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand. 3/3
Sanguine Sacrament XWWInstant You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Silkwrap 1WEnchantment When Silkwrap enters the battlefield, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)
Nemesis Trap 4BBInstant — Trap If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost. Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Angelic Favor 3WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Primal Surge 8GGSorcery Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.
Construction Arsonist 1RCreature — Goblin Rogue Wizard When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2
Crook of Condemnation 2Artifact {1}, {T}: Exile target card from a graveyard. {1}, Exile Crook of Condemnation: Exile all graveyards.
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