M:tG card similarity search
2WU · Legendary Enchantment Creature — God
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. 6/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Springing Tiger | 3G | Creature — Cat | Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. 3/3 |
| Blood Host | 3BB | Creature — Vampire | {1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. 3/3 |
| Necrosquito | 3B | Creature — Phyrexian Insect | Flying Necrosquito enters the battlefield with two oil counters on it. Necrosquito gets +1/+1 for each oil counter on it. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito. 0/0 |
| Outpost Siege | 3R | Enchantment | As Outpost Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. |
| Vigilante Justice | 3R | Enchantment | Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target. |
| Chicken Egg | 1R | Creature — Egg | At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token. 0/1 |
| Fearless Fledgling | 1W | Creature — Griffin | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. 1/1 |
| Infectious Curse | Enchantment — Aura Curse | Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. | |
| Clear the Mind | 2U | Sorcery | Target player shuffles their graveyard into their library. Draw a card. |
| Learn from the Past | 3U | Instant | Target player shuffles their graveyard into their library. Draw a card. |