M:tG card similarity search
· Legendary Enchantment Creature — God
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Gryff's Boon | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery. |
Thassa's Bounty | 5U | Sorcery | Draw three cards. Target player mills three cards. |
Weight of Memory | 3UU | Sorcery | Draw three cards. Target player mills three cards. |
Letter Bomb | 6 | Artifact | When Letter Bomb enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw Letter Bomb. When that player draws Letter Bomb, it deals 19½ damage to them. |
Grond, the Gatebreaker | 3B | Legendary Artifact — Vehicle | Trample As long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5 |
Cloudshift | W | Instant | Exile target creature you control, then return that card to the battlefield under your control. |
Wandering Troubadour | 3G | Creature — Dragon Bard | At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 4/2 |
Glory Bearers | 3W | Enchantment Creature — Human Cleric | Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4 |
Mark of Fury | R | Enchantment — Aura | Enchant creature Enchanted creature has haste. At the beginning of the end step, return Mark of Fury to its owner's hand. |
The Howling Abomination | 3RG | Legendary Creature — Human Beast Warrior | Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. 5/5 |