Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Entropic Decay

1B · Sorcery — Adventure

Mill four cards. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
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Infernius Spawnington III, Esq. 10BCreature — Demon Beast Grandchild Flying, first strike, trample, haste This spell costs {3} less to cast for each card you've revealed this turn. When Infernius Spawnington III, Esq. enters the battlefield, you may say "I'm here." If you do, it deals 3 damage to target player. 9/9
Go-Shintai of Shared Purpose 3WLegendary Enchantment Creature — Shrine Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. 1/3
Rolling Thunder XRRSorcery Rolling Thunder deals X damage divided as you choose among any number of targets.
Desperate Ravings 1RInstant Draw two cards, then discard a card at random. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Fires of Victory 1RInstant Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
Rock Slide XRInstant Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Last Voyage of the _____ 3BEnchantment When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.
Pack Guardian 2GGCreature — Wolf Spirit Flash (You may cast this spell any time you could cast an instant.) When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token. 4/3
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