Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Entropic Decay

1B · Sorcery — Adventure

Mill four cards. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Erinis, Gloom Stalker 2GLegendary Creature — Halfling Ranger Deathtouch Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield. Choose a Background (You can have a Background as a second commander.) 3/3
Ugin, the Ineffable 6Legendary Planeswalker — Ugin Colorless spells you cast cost {2} less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors. Loyalty 4
Carnivorous Moss-Beast 4GGCreature — Plant Elemental Beast {5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast. 4/5
Lat-Nam Adept 3UCreature — Human Wizard Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. 3/3
Towashi Plane — Kamigawa Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
Satyr's Cunning RSorcery Create a 1/1 red Satyr creature token with "This creature can't block." Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
You Cannot Pass! WInstant Destroy target creature that blocked or was blocked by a legendary creature this turn.
Cathartic Pyre 1RInstant Choose one — • Cathartic Pyre deals 3 damage to target creature or planeswalker. • Discard up to two cards, then draw that many cards.
Into the Fire 2RSorcery Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Construction Arsonist 1RCreature — Goblin Rogue Wizard When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2
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