M:tG card similarity search
1B · Sorcery — Adventure
Mill four cards. (Then exile this card. You may cast the creature later from exile.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Kozilek's Sentinel | 1R | Creature — Eldrazi Drone | Devoid (This card has no color.) Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. 1/4 |
| Pyroceratops | 3R | Creature — Elemental Dinosaur | Trample Whenever you cast a noncreature spell, put a +1/+1 counter on Pyroceratops. 2/3 |
| Myrkul's Edict | 1B | Sorcery | Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
| Searchlight Companion | 3 | Artifact Creature — Drone | Flying When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token. 1/1 |
| Syr Joshua and Syr Saxon | GW | Legendary Creature — Human Knight | Double team If you control exactly two legendary permanents named Syr Joshua and Syr Saxon, the "legend rule" doesn't apply to them. Each other creature you control named Syr Joshua and Syr Saxon has battle cry. 2/3 |
| Spinneret Sliver | 1G | Creature — Sliver | All Sliver creatures have reach. 2/2 |
| Anointed Peacekeeper | 2W | Creature — Human Cleric | Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. 3/3 |
| Pack Mastiff | 1R | Creature — Dog | {1}{R}: Each creature you control named Pack Mastiff gets +1/+0 until end of turn. 2/2 |
| Niambi, Beloved Protector | WU | Legendary Creature — Human Cleric | Flash When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn." 2/2 |
| Hovermyr | 2 | Artifact Creature — Myr | Flying, vigilance 1/2 |