M:tG card similarity search
1G · Sorcery
Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) | 
| Resounding Roar | 1G | Instant | Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. | 
| Auspicious Arrival | 1W | Instant | Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | 
| Guiding Voice | W | Sorcery | Put a +1/+1 counter on target creature. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) | 
| Battlegrowth | G | Instant | Put a +1/+1 counter on target creature. | 
| Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. | 
| Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. | 
| Courage in Crisis | 2G | Sorcery | Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | 
| Ursapine | 3GG | Creature — Beast | {G}: Target creature gets +1/+1 until end of turn. 3/3 | 
| Get a Leg Up | G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. |