Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Enslaved Horror

3B · Creature — Horror

When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield. 4/4

Similar cards

Color identity:
NameManaTypeText
Grixis Sojourners 1UBRCreature — Zombie Ogre When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard. Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) 4/3
Prison Realm 2WEnchantment When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1.
Reap the Past XRGSorcery Return X cards at random from your graveyard to your hand. Exile Reap the Past.
Spirited Companion 1WEnchantment Creature — Dog When Spirited Companion enters the battlefield, draw a card. 1/1
Striped Bears 3GCreature — Bear When Striped Bears enters the battlefield, draw a card. 2/2
Pure Intentions WInstant — Arcane Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand. When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
Rally the Ancestors XWWInstant Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Syndicate Recruiter 2UBCreature — Vampire Rogue Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5
Rotting Rats 1BCreature — Zombie Rat When Rotting Rats enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1
Journey to Nowhere 1WEnchantment When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Page 136