M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Bloodthorn Flail | B | Artifact — Equipment | Equipped creature gets +2/+1. Equip—Pay {3} or discard a card. |
| Mardu Hateblade | W | Creature — Human Warrior | {B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 |
| Overwhelming Stampede | 3GG | Sorcery | Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. |
| Keeper of Kookus | R | Creature — Goblin | {R}: Keeper of Kookus gains protection from red until end of turn. 1/1 |
| Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
| Mass Mutiny | 3RR | Sorcery | For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. |
| Weave the Nightmare | 1UB | Instant | Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead. • Heist target opponent's library. • Target creature gets -5/-5 until end of turn. • Counter target noncreature spell. |
| Hijack | 1RR | Sorcery | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
| Henge Guardian | 5 | Artifact Creature — Dragon Wurm | {2}: Henge Guardian gains trample until end of turn. 3/4 |
| Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |