Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Engineered Might

3GW · Sorcery

Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.

Similar cards

Color identity:
NameManaTypeText
Trial of Solidarity 2WEnchantment When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn. When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
Grim Discovery 1BSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand.
Thirsting Roots GSorcery Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Zhalfirin Lancer 2WCreature — Human Knight Whenever another Knight enters the battlefield under your control, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn. 3/3
Embiggen GInstant Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Towering Thunderfist 4RCreature — Giant Soldier {W}: Towering Thunderfist gains vigilance until end of turn. 4/4
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
Basri, Devoted Paladin 4WWLegendary Planeswalker — Basri [+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. [−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it. [−6]: Creatures you control get +2/+2 and gain flying until end of turn. Loyalty 4
Hull Breach RGSorcery Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
Cerebral Confiscation 2BSorcery Choose one — • Target opponent discards two cards. • Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
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