M:tG card similarity search
5WW · Sorcery
Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Consecrated by Blood | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
| Parasitic Bond | 3B | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player. |
| Wanderlust | 2G | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. |
| Statue | 2BG | Instant | Destroy target artifact, creature, or enchantment. |
| Fiery Mantle | 1R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand. |
| A-Karn, Living Legacy | 4 | Legendary Planeswalker — Karn | [+1]: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") [0]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. [−6]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target." Loyalty 4 |
| Generous Visitor | G | Creature — Spirit | Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. 1/1 |
| Cage of Hands | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. |
| Fated Intervention | 2GGG | Instant | Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| Auramancer | 2W | Creature — Human Wizard | When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. 2/2 |