Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Enduring Ideal

5WW · Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Similar cards

Color identity:
NameManaTypeText
Indestructibility 3WEnchantment — Aura Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
Orcish Librarian 1RCreature — Orc {R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. 1/1
Nessian Wanderer 1GCreature — Satyr Scout Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. 1/3
Aura Blast 1WInstant Destroy target enchantment. Draw a card.
Barrier Breach 2GInstant Exile up to three target enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)
Starfield Mystic 1WCreature — Human Cleric Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. 2/2
Clear 1WInstant Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
Guardian's Magemark 2WEnchantment — Aura Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Whirlpool Whelm 1UInstant Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Intrude on the Mind 3UUInstant Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.
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