Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Enduring Ideal

5WW · Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Similar cards

Color identity:
NameManaTypeText
Back to Nature 1GInstant Destroy all enchantments.
Cleanfall 2WSorcery — Arcane Destroy all enchantments.
Tempest of Light 2WInstant Destroy all enchantments.
Tranquil Grove 1GEnchantment {1}{G}{G}: Destroy all other enchantments.
Tranquility 2GSorcery Destroy all enchantments.
Black Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Vinesoul Spider 1GCreature — Elemental Spider Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2
Rootrunner 2GGCreature — Spirit {G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 3/3
Eternal Isolation 1WSorcery Put target creature with power 4 or greater on the bottom of its owner's library.
Jewel Mine Overseer 1RWCreature — Human Noble When Jewel Mine Overseer enters the battlefield, conjure seven cards named Seven Dwarves on top of your library. They perpetually gain "When this creature enters the battlefield, draw a card." Then shuffle. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. 3/3
Page 197