M:tG card similarity search
3 · Artifact — Bobblehead
{T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
| Name | Mana | Type | Text |
|---|---|---|---|
| Knotvine Mystic | RGW | Creature — Elf Druid | {1}, {T}: Add {R}{G}{W}. 2/2 |
| Leaf Gilder | 1G | Creature — Elf Druid | {T}: Add {G}. 2/1 |
| Llanowar Elves | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Llanowar Tribe | GGG | Creature — Elf Druid | {T}: Add {G}{G}{G}. 3/3 |
| Urborg Elf | 1G | Creature — Elf Druid | {T}: Add {B}, {G}, or {U}. 1/1 |
| Wirewood Elf | 1G | Creature — Elf Druid | {T}: Add {G}. 1/2 |
| Woodland Mystic | 1G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Glade Watcher | 1G | Creature — Elemental | Defender Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. 3/3 |
| Lost in the Maze | XUU | Enchantment | Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof. |
| Tidal Visionary | U | Creature — Merfolk Wizard | {T}: Target creature becomes the color of your choice until end of turn. 1/1 |