M:tG card similarity search
3GG · Creature — Wurm
Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. 9/9
| Name | Mana | Type | Text |
|---|---|---|---|
| Cloudchaser Eagle | 3W | Creature — Bird | Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. 2/2 |
| Dwarven Driller | 3R | Creature — Dwarf | {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them. 2/2 |
| Arcum Dagsson | 3U | Legendary Creature — Human Artificer | {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle. 2/2 |
| Prosperity Tycoon | 3W | Creature — Human Noble | When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) 4/2 |
| Almost Perfect | 4GW | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible. |
| Talara's Battalion | 1G | Creature — Elf Warrior | Cast this spell only if you've cast another green spell this turn. Trample 4/3 |
| Lagonna-Band Elder | 2W | Creature — Centaur Advisor | When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. 3/2 |
| Golden Wish | 3WW | Sorcery | You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish. |
| Eaten by Piranhas | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.) |
| Yidaro, Wandering Monster | 5RR | Legendary Creature — Dinosaur Turtle | Trample, haste Cycling {1}{R} When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.) 8/8 |