Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Endless Wurm

3GG · Creature — Wurm

Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. 9/9

Similar cards

Color identity:
NameManaTypeText
Ancestral Anger RSorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Iona's Blessing 3WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.
Fire Giant's Fury 1RSorcery Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
Kharasha Foothills Plane — Mongseng Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step. Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Sundering Vitae 2GInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target artifact or enchantment.
Bog Glider 2BCreature — Human Mercenary Flying {T}, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle. 1/1
Lupine Harbingers 3GCreature — Wolf Trample, haste Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. Foretell {4}{G}{G} 4/4
Break Asunder 2GGSorcery Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
Wilt 1GInstant Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
Day of the Dragons 4UUUEnchantment When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
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