M:tG card similarity search
2 · Artifact
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
| Name | Mana | Type | Text |
|---|---|---|---|
| The Irencrag | 2 | Legendary Artifact | {T}: Add {C}. Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. |
| Sphinx's Herald | U | Artifact Creature — Vedalken Wizard | {2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle. 1/1 |
| Kazandu Nectarpot | 1G | Creature — Insect | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 1/3 |
| Tundra Kavu | 2R | Creature — Kavu | {T}: Target land becomes a Plains or an Island until end of turn. 2/2 |
| Disrupting Scepter | 3 | Artifact | {3}, {T}: Target player discards a card. Activate only during your turn. |
| Scepter of Fugue | BB | Artifact | {1}{B}, {T}: Target player discards a card. Activate only during your turn. |
| Arguel's Blood Fast | 1B | Legendary Enchantment | {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
| Conundrum Sphinx | 2UU | Creature — Sphinx | Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library. 4/4 |
| Earth Rift | 3R | Sorcery | Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Overwhelming Intellect | 4UU | Instant | Counter target creature spell. Draw cards equal to that spell's mana value. |