M:tG card similarity search
2GG · Enchantment
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.
Name | Mana | Type | Text |
---|---|---|---|
Wooden Sphere | 1 | Artifact | Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. |
Kami of the Waning Moon | 2B | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
Doubling Cube | 2 | Artifact | {3}, {T}: Double the amount of each type of unspent mana you have. |
Zask, Skittering Swarmlord | 3GG | Legendary Creature — Insect | You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.) 5/5 |
Dispersal | 3UB | Instant | Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card. |
Hex, Kellan's Companion | 1G | Legendary Creature — Dog | Haste Whenever you cast an Adventure spell, if Hex, Kellan's Companion is on the battlefield or in exile, it perpetually gets +1/+1. Then if it's on the battlefield, exile it with a fetch counter on it. Whenever you cast a spell from exile, if Hex is in exile with a fetch counter on it, put it onto the battlefield. 1/1 |
Vex | 2U | Instant | Counter target spell. That spell's controller may draw a card. |
Bala Ged Scorpion | 3B | Creature — Scorpion | When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. 2/3 |
Modify Memory | 4U | Sorcery | Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. |
Guardian of Solitude | 1U | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2 |