M:tG card similarity search
4GWWU · Creature — Angel
Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead. 5/8
| Name | Mana | Type | Text | 
|---|---|---|---|
| Kitsune Healer | 3W | Creature — Fox Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. 2/2 | 
| Wellgabber Apothecary | 4W | Creature — Merfolk Cleric | {1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. 2/3 | 
| Djeru's Resolve | W | Instant | Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.) | 
| Heart of Light | 2W | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature. | 
| Redeem | 1W | Instant | Prevent all damage that would be dealt this turn to up to two target creatures. | 
| Daughter of Autumn | 2GG | Legendary Creature — Avatar | {W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead. 2/4 | 
| Endure | 3WW | Instant | Prevent all damage that would be dealt to you and permanents you control this turn. | 
| Statecraft | 3U | Enchantment | Prevent all combat damage that would be dealt to and dealt by creatures you control. | 
| Zhalfirin Crusader | 1WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead. 2/2 | 
| Pause for Reflection | 2G | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn. |