Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Embargo

3U · Enchantment

Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.

Similar cards

Color identity:
NameManaTypeText
Sunken City UUEnchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Confiscate 4UUEnchantment — Aura Enchant permanent You control enchanted permanent.
Angel of Flight Alabaster 4WCreature — Angel Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand. 4/4
Wandering Graybeard 3WWCreature — Giant Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. 4/4
Balduvian Fallen 3BCreature — Zombie Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way. 3/5
Sap Sucker Artifact — Contraption Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Malignant Growth 3GUEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards they drew this way.
Cinderhaze Wretch 4BCreature — Elemental Shaman {T}: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. 3/2
Domineering Will 3UInstant Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Restless Fortress Land Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
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