M:tG card similarity search
3G · Creature — Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield. 1/1
Name | Mana | Type | Text |
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Syr Konrad, the Grim | 3BB | Legendary Creature — Human Knight | Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.) 5/4 |
Necromantic Selection | 4BBB | Sorcery | Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection. |
Highspire Artisan | 2G | Creature — Elf Artificer | Reach (This creature can block creatures with flying.) Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 0/3 |
Wort, Boggart Auntie | 2BR | Legendary Creature — Goblin Shaman | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. 3/3 |
Descent into Madness | 3BB | Enchantment | At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness. |
Retrieve Prey | 1G | Sorcery — Adventure | Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.) |
Tom Bombadil | WUBRG | Legendary Creature — God Bard | As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. 4/4 |
Hormagaunt Horde | XG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand. 1/1 |
Wirewood Herald | 1G | Creature — Elf | When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle. 1/1 |
Penance | 2W | Enchantment | Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. |