M:tG card similarity search
G · Creature — Elf
Shroud (This creature can't be the target of spells or abilities.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3 |
Renata, Called to the Hunt | 2GG | Legendary Enchantment Creature — Demigod | Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters the battlefield with an additional +1/+1 counter on it. */3 |
Birth of the Imperium | 2WUB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you. |
Lightwalker | 1W | Creature — Human Warrior | Lightwalker has flying as long as it has a +1/+1 counter on it. 2/1 |
Setessan Oathsworn | 1GG | Creature — Satyr Warrior | Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn. 1/1 |
Sumala Sentry | GW | Creature — Elf Archer | Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. 1/3 |
Resplendent Marshal | 1WW | Creature — Angel Warrior | Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. 3/3 |
A-Forge Boss | 2BR | Creature — Human Warrior | Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 4/4 |
An-Havva Constable | 1GG | Creature — Human | An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. 2/1+* |
Dire-Strain Demolisher | Creature — Werewolf | Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |