Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elvish Harbinger

2G · Creature — Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color. 1/2

Similar cards

Color identity:
NameManaTypeText
Cutthroat Negotiator 2URCreature — Orc Pirate Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. 4/3
Errand-Rider of Gondor 2WCreature — Human Soldier When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. 3/2
Fiend Artisan B/GB/GCreature — Nightmare Fiend Artisan gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery. 1/1
Mystic Sanctuary Land — Island ({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Epiphany at the Drownyard XUInstant Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Fall BRSorcery Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
New Benalia Land New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}.
Temple of Abandon Land Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. {T}: Add {R} or {G}.
Temple of Deceit Land Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.
Temple of Enlightenment Land Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.
Page 192