Card Codex

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17 May 2024: Card library updated.

Elvish Guidance

2G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Mystic Monstrosity Artifact Creature — Construct Lands you control have "{T}: Add one mana of any color." 5/6
Calming Verse 3GSorcery Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Llanowar Envoy 2GCreature — Elf Scout {1}{G}: Add one mana of any color. 3/2
Orochi Sustainer 1GCreature — Snake Shaman {T}: Add {G}. 1/2
Nissa, Who Shakes the World 3GGLegendary Planeswalker — Nissa Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. Loyalty 5
Captivating Unicorn 4WCreature — Unicorn Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4
Lorehold Campus Land Lorehold Campus enters the battlefield tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.
Prismari Campus Land Prismari Campus enters the battlefield tapped. {T}: Add {U} or {R}. {4}, {T}: Scry 1.
Quandrix Campus Land Quandrix Campus enters the battlefield tapped. {T}: Add {G} or {U}. {4}, {T}: Scry 1.
Silverquill Campus Land Silverquill Campus enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.
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