M:tG card similarity search
3GG · Creature — Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Canopy Surge | 1G | Sorcery | Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead. |
| Circle of Dreams Druid | GGG | Creature — Elf Druid | {T}: Add {G} for each creature you control. 2/1 |
| Aggressive Mining | 3R | Enchantment | You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn. |
| Stonewise Fortifier | 1W | Creature — Human Wizard | {4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. 2/2 |
| Cho-Manno, Revolutionary | 2WW | Legendary Creature — Human Rebel | Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2 |
| Skull Storm | 7BB | Sorcery | When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up. |
| Corpsejack Menace | 2BG | Creature — Fungus | If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. 4/4 |
| Morkrut Necropod | 5B | Creature — Slug Horror | Menace (This creature can't be blocked except by two or more creatures.) Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. 7/7 |
| Avacyn, Guardian Angel | 2WWW | Legendary Creature — Angel | Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. 5/4 |
| Inquisitor's Snare | 1W | Instant | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. |